Joust, like many other Atari 2600 games, was born in the arcade. It was also another of the games that had to make compromises to fit on the limited hardware provided. But limitation breeds innovation and some of the tricks they used were downright brilliant.
The game pits the player as a knight with a lance riding a flying ostrich with the goal of knocking the other ostrich-riding knights about, gathering eggs and survival in general. As the waves progress, more enemies attempt to unseat the player. On. And there’s lava. Did we mention that there’s lava?